Below are some links to some tutorials I have created on various topics related to CG. Some are for beginners, others are more advanced.
Basic 3 Point Lighting
This is a tutorial aimed at those who are new to CG lighting. It is a quick insight into the fundamentals of lighting.
HDRI the Cheap and Nasty Way
This is the result of my research into finding the easiest way to make and use HDRI lightprobes.
Matching Real World Lighting
This a walk through of how I tackled an FX shot for a film where CG elements had to be placed into a live
action environment.
Depth Map Ambient Occlusion
An introduction to some tools I wrote for PRMan to use depthmaps to create ambient occlusion data for efficient photoreal rendering.
The Eye Ball Tutorial
A tutorial to help you make believable CG eyes. Maya based but the techniques discussed can be applied to other 3D packages.
Leonardo Painting
I bought my first Wacom tablet so I thought I'd try to do a painting digitally. This page will be updated as I go. Work in progress!